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Eniko Fox
@eniko@mastodon.gamedev.place  ·  activity timestamp 2 days ago

polished up the hint text for crafting stations to tell you what inputs they accept

doing these hint texts is a pain but i believe in the game teaching people how to play it instead of a wiki

#EniBlockGame #GameDev #IndieDev

A voxel engine scene with a crude carpentry table highlighted. The hint text says: Crude Carpentry Table. Accepts Rough Wood, Sticks, Cordage. Left click to Input Rough Wood.
A voxel engine scene with a crude carpentry table highlighted. The hint text says: Crude Carpentry Table. Accepts Rough Wood, Sticks, Cordage. Left click to Input Rough Wood.
A voxel engine scene with a crude carpentry table highlighted. The hint text says: Crude Carpentry Table. Accepts Rough Wood, Sticks, Cordage. Left click to Input Rough Wood.
Eniko Fox
@eniko@mastodon.gamedev.place replied  ·  activity timestamp yesterday

ok! now when you add crafting components to the carpentry table you can see them on the table in the world! well, up to a pile of 3 anyway >_>

now i just need to add the recipe picker, pressing E to craft, and being able to pick the components back up and it'll be ready!

#EniBlockGame #GameDev #IndieDev #PixelArt

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Voxel game player places down a crude carpentry table, then adds rough wood, sticks, and cordage to it. With every 1 item clicked into the table, 1 of the same item appears on the tabletop, up to a maximum of 3 in a pile
Voxel game player places down a crude carpentry table, then adds rough wood, sticks, and cordage to it. With every 1 item clicked into the table, 1 of the same item appears on the tabletop, up to a maximum of 3 in a pile
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Eniko Fox
@eniko@mastodon.gamedev.place  ·  activity timestamp 2 days ago

polished up the hint text for crafting stations to tell you what inputs they accept

doing these hint texts is a pain but i believe in the game teaching people how to play it instead of a wiki

#EniBlockGame #GameDev #IndieDev

A voxel engine scene with a crude carpentry table highlighted. The hint text says: Crude Carpentry Table. Accepts Rough Wood, Sticks, Cordage. Left click to Input Rough Wood.
A voxel engine scene with a crude carpentry table highlighted. The hint text says: Crude Carpentry Table. Accepts Rough Wood, Sticks, Cordage. Left click to Input Rough Wood.
A voxel engine scene with a crude carpentry table highlighted. The hint text says: Crude Carpentry Table. Accepts Rough Wood, Sticks, Cordage. Left click to Input Rough Wood.
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Eniko Fox
@eniko@mastodon.gamedev.place  ·  activity timestamp 3 days ago

added block entities and an item input component which can filter items. then i added a new click behavior that adds items into an item input, so now i can put rough wood, sticks, and cordage into the carpentry table

no screenshot because it doesn't visually show the inputs yet, that's a tomorrow task. you'll be able to see the wood, sticks, and cordage lying on the table after you add them by left clicking

#EniBlockGame

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Eniko Fox
@eniko@mastodon.gamedev.place  ·  activity timestamp 4 days ago

ok i've finally reworked all my block code so that i can have more complex blocks with data stored outside the standard block array, and i've fixed all the bugs that caused

so now i can finally get started on what i was actually supposed to be doing which is adding block entities so i can make the carpentry table usable

#EniBlockGame

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